1080° Avalanche

$14.99

GCG0161 - Developed and published by Nintendo of America Inc., "1080 Degrees Avalanche" was released on December 01, 2003. This is the second in the series of 1080 games, the first one for the N64 was really good fun, and this one is even better. You can learn to snowboard like a pro in 1080 degrees Avalanche, which delivers a exhilarating and thrilling sensation of speed and control. This is one of the most underrated and under-appreciated and most highly addictive games made for the gamecube system. You start the game by choosing one of five different Pro snowboarders to play as, and race through 15 tracks in one of three different difficulty setting. 1080 degrees avalanche is fast paced action that features a number of nice touches not found in other snowboarding games. There are four different types of adventure mode, and a lots of nice perks. You learn to do stunts and tricks to earn valuable points, or take on the extra modes such as Gate Challenge, Trick Attack and time trial.

The gameplay is outstanding, and 1080 Degrees Avalanche offers something different from other snowboarding titles. 1080: Avalanche allows you to race against an Avalanche itself. hang in the air just in front of a roaring avalanche, dodging trees as they fall, and boulders of ice and snow as they race past you. A lot of realism as even the screen will shake, but if you want to be the best, you have to take on the elements and win.

From a graphics and sound point of view, this game is very impressive, as aesthetically it almost puts you where you think you have necessity for a warm coat. Up to 4 players can race split screen, or use the GameCubes LAN capability to play 4 players. 1080: Avalanche is a simple yet highly enjoyable game. This game was originally called "1080° Silver Storm" in japan. Pre-owned. Includes case, disk and instruction manual - Plays on Gamecube or Wii - This game is Rated E for everyone, with mild violence. Rarity Rating C


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This product was added to our catalog on Saturday 08 March, 2014.

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